The Battlefield 6 open beta started on August 9, and being a long-time Battlefield player, I could not wait to jump into the action. Initially, it felt just like the game with familiar chaos and large-scale battles I grew up on and loved. However, the more I played, the more glaring issues popped out that DICE must address before the October release. Some folks like it as it is, but honestly, if we want a smoother launch, we should be setting straight what is wrong.

Battlefield 6 Beta Gameplay Experience

The core gameplay still manages to deliver that massive battle feeling, only to have this broken up by little details. To me, the TTK for engagements at close range feels almost ridiculous in some cases. There are moments when I feel I have been shot once, and there I am, down behind cover. It has just got so much to go. This “super bulleting” is killing off any feel for skill-based gunfights. So what of weapon balancing?

On the balance of the beta, the Engineer Class is ridiculously overpowered. They can have both a stinger and a rocket launcher, practically making their use against vehicles void. I have been told that this may be removed, but DICE must ensure it will not be carried over into full release.

Snipers, meanwhile, are just another big issue. Sniping in Battlefield has always been a tradition, but it feels broken in this beta. The glint is way too bright, the “sweet spot” mechanic makes them way too lethally effective, and suppression does nothing for their aim. They pretty much one-shot you with little downside.

Shotguns right now are another overpowered weapon. They excel in close-range combat, especially with the weapon sling that allows players to carry two primaries. If DICE wants to keep the sling, they should block shotguns from being part of it.

Battlefield 6 Beta Review Fun, But Still Needs a Lot of Fixes Before Release

Battlefield 6 Beta Vehicle Gameplay

Flying does not provide a smooth experience, as they seem to be using vehicle physics straight out of Battlefield 2042. The jets are not working smoothly, and the tanks feel wrong. Acceleration is ungodly fast, and splash damage is equally disgusting. Repair rates for vehicles ought to be toned down quite a bit, as their current fast rate negates destruction and prolongs their stay on the battlefield.

Audio and Visibility Issues

One major highlight on my complaints list is the footstep audio. In large modes like Conquest or Breakthrough, footsteps are very close to inaudible. Enemies can sneak right behind you without so much as a sound.

Visibility is another problem. Indoors can be unnaturally dark, but outdoors can be blinding, especially on maps like Siege of Cairo. And add helplessness when the suppression blur kicks in, rendering you basically blind in some situations.

Maps and Modes Feedback

Even on Breakthrough mode, Liberation Peak is a nightmare in the first and fourth sectors. Too much spawn trapping just goes on, making matches miserable rather than fun. Snipers make it worse, locking you down before you can even move.

Battlefield 6 Beta Review Fun, But Still Needs a Lot of Fixes Before Release

Battlefield 6 Beta Performance Concerns

Even on the best PC hardware, Battlefield 6 runs around 200 FPS on the beta when we have the RTX 4090. Compared to that, Battlefield 2042 gets more than 300 FPS on the same system. That’s something which DICE needs to work on towards optimization pre-launch.

Smaller Still Relevant Issues

RPG rockets fly too fast; therefore, they’re too easy to hit given the long distance.

Weapon sights often lack brightness in sunny conditions, making it hard to aim.

Recon’s Tug Motion Sensor is so darn omnipresent, with barely any way of spotting it, giving away your location wholeheartedly without you even knowing.

ADS sway after jumping feels clunky compared to older ones like BF3 and BF4.

It was fun in spite of all this; I had a good time. The essence of the game is solid, and the large-scale battles feel great. But Battlefield 6 is not anywhere near ready for release yet. If DICE takes account of the reviews, fixes the weapon balance, optimizes performance, and improves visibility and audio, we might be looking at one of the greatest Battlefield games in years. You may also be interested in: Bungie Joining Fully with PlayStation, Marathon Still Set for Release After Delay

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